Keynote: Zhiwei Luo
Prof. Zhiwei Luo Bio: Zhiwei Luo received his M.E. degree and Ph.D degree from Nagoya University, Japan, in 1991 and 1992, respectively. He was an assistant professor in Toyohashi University of Technology in 1992, a frontier researcher of RIKEN in 1994 and associate professor of Yamagata University in 1999. He was a team leader of RIKEN in 2001, where he leaded the development of the world first human care robot RI-MAN. Since 2006, he is a professor in Kobe University. His research interests include System Control, Robotics, Human Computer Interface, and Health Engineering. He honored Fellow of SICE in 2016 and is currently a board member of SCI, Japan
Abstract: Due to the new crown virus, this lecture will be held online. In this lecture, our workshop use sessions to divide 3 different talks.
Session Keynote and Game for Cognition Enhancement 1, Chair: Junlin Sun:
10:00 - 10:05 Prof.Ren give us a opening speech, 10:05 - 10:45 Prof. Zhiwei Luo talk about ‘Innovation of Health Robotics for Aging Society’, 10:45 - 11:20 Xinhui Jiang ‘Understanding the Relationship between Eye Properties and Flow Experience in Game’, 11:20 - 11:35 Jian Zhang and Saki Hiramatsu ‘Adaption of eye and finger behavior on new keyboard layouts’, 11:35 - 11:50 Zhihang Guo ‘How cognitive exergame difficulty influence the effect of cognitive enhancement of the elderly’, 11:50 - 12:05 Hongyun Lyu ‘How game control device impact player engagement’, 12:05 - 12:20 Sai Jiang ‘Research on the Design of writing Expression App to adjust the anxiety of postgraduate students’.
Session Game for Cognition Enhancement 2 and HEC: 13:20 - 13:40 Li Yang ‘Designing Successive Target Selection in Virtual Reality via Pene-trating the Intangible Interface with Handheld Controllers’, 13:40 - 13:55 Yilin Zheng ‘Exploring Text Revision with Backspace and Caret in Virtual Reality’, 13:55 - 14:10 Xiaofei Zhu ‘Exploring the mindfulness running experience with soundscape interaction application’, 14:10 - 14:25 Junlin Sun ‘The design of self-control training game with super compensation theory’, 14:25 - 14:40 Lancy (Chunyuan Lan) ‘Binaural effect in Meditation’.
Session Conventional HCI Group: 14:50 - 15:10 Xinpeng Li(Akinori Kondo+Yusuke Tokito) ‘Comparing the Aesthetic Perception on Webpage Metrics between Chinese and Japanese Users’, 15:10 - 15:25 Xi Chen ‘The influence of fuzzy interaction design on improving the online audience’s focus’, 15:25 - 15:40 Takaki Kubo Hiramatsu ‘FarmAnimal: A VR Motion Video Game for Older Adults to Prevent Cognitive Decline’, 15:40 - 15:45 Adachi Kenshi ‘New reporting system in the lab’, 15:45 - 15:50 Xiangshi Ren Closing Speech.